Orc1
This is a character done for Arkane Studios, I am posting here the zbrush mesh, without any cloth on it (that was the demand). On this one I wanted to make a robust silouhette and not to go to far with the detailes. I wanted to emphasise the big muscles, to be well read and ballanced from the distance ( the characters in the game was suposed to be reed from the third person). About the skin detailles I planned to add them in photoshop.


Orc with armor
This is the zbrush for the orc with the armor on him. The armor it's simple without a lot of detailes, I didn't wanted to lose the overall volume because of that, and I've just kept the surface clean going with small detailes like veins just to make my gradient ( from high detailed surface to the low detailed one).




