Demo reel 2007

This is my demo reel done in 200 and my CV

  CV             Buliarca Cristian Marius

policeman

This is a character modeled for AMC Studios. I've created for this character 5 materials ( head, upperbody, lowerbody, hair, accesories) each of it with 3 textures (diffuse map, normal map and specularcolor map) .

character 1

This is a character modeled for AMC Studios. I've created for this character 5 materials ( head, upperbody, lowerbody, hair, accesories) each of it with 3 textures (diffuse map, normal map and specularcolor map) .

Orc1

This is a character done for Arkane Studios, I am posting here the zbrush mesh, without any cloth on it (that was the demand). On this one I wanted to make a robust silouhette and not to go to far with the detailes. I wanted to emphasise the big muscles, to be well read and ballanced from the distance ( the characters in the game was suposed to be reed from the third person). About the skin detailles I planned to add them in photoshop.
orcStreep.jpg

Orc with armor

This is the zbrush for the orc with the armor on him. The armor it's simple without a lot of detailes, I didn't wanted to lose the overall volume because of that, and I've just kept the surface clean going with small detailes like veins just to make my gradient ( from high detailed surface to the low detailed one).
orcArmorStreep.jpg

Author:buliarca
Hello, here you can view my WIP models and some of my works done over the years.

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